Rapid Render API
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Rapid Render API
Enumerations
ArrayType
BlendMode
CanvasScaleMode
LineTextureMode
MaskType
ParticleShape
TextureFilterMode
TextureWrapMode
Classes
BaseTexture
Color
CustomGlShader
DynamicArrayBuffer
GLShader
GraphicRegion
MatrixStack
MatrixStore
ParticleEmitter
Rapid
Region
RenderTexture
SpriteRegion
TextTexture
Texture
TextureManager
Vec2
WebglBufferArray
Interfaces
IAppOptions
IAttribute
ICircleOptions
IDisplayOptions
IDrawOptions
IDrawParticleBatchOptions
IGraphicOptions
ILineOptions
ILineRenderOptions
IMaskImageOptions
IParticleAnimation
IParticleOptions
IRectOptions
IRenderTextureOptions
ISpriteOptions
ITextOptions
ITextStyle
ITextureOptions
ITransformOptions
ParticleAttribute
ParticleAttributeData
Type Aliases
DrawPoint
DrawShader
Images
UniformValue
WebGLContext
Variables
QUAD_VERTICES
Functions
composeProjectionWithAffine
drawCircle
drawGraphic
drawLine
drawMaskImage
drawParticles
drawRect
drawSprite
getColorUint32
multiplyMat4
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Enumerations
Array
Type
Blend
Mode
Canvas
Scale
Mode
Line
Texture
Mode
Mask
Type
Particle
Shape
Texture
Filter
Mode
Texture
Wrap
Mode
Classes
Base
Texture
Color
Custom
Gl
Shader
Dynamic
Array
Buffer
GL
Shader
Graphic
Region
Matrix
Stack
Matrix
Store
Particle
Emitter
Rapid
Region
Render
Texture
Sprite
Region
Text
Texture
Texture
Texture
Manager
Vec2
Webgl
Buffer
Array
Interfaces
I
App
Options
I
Attribute
I
Circle
Options
I
Display
Options
I
Draw
Options
I
Draw
Particle
Batch
Options
I
Graphic
Options
I
Line
Options
I
Line
Render
Options
I
Mask
Image
Options
I
Particle
Animation
I
Particle
Options
I
Rect
Options
I
Render
Texture
Options
I
Sprite
Options
I
Text
Options
I
Text
Style
I
Texture
Options
I
Transform
Options
Particle
Attribute
Particle
Attribute
Data
Type Aliases
Draw
Point
Draw
Shader
Images
Uniform
Value
Web
GL
Context
Variables
QUAD_
VERTICES
Functions
compose
Projection
With
Affine
draw
Circle
draw
Graphic
draw
Line
draw
Mask
Image
draw
Particles
draw
Rect
draw
Sprite
get
Color
Uint32
multiply
Mat4
Rapid Render API
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