rapid-render
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    Interface ITilemapLayerOptions

    interface ITilemapLayerOptions {
        eachTile?: (
            tileId: string | number,
            mapX: number,
            mapY: number,
        ) => undefined | void | ISpriteRenderOptions;
        error?: number | Vec2;
        errorX?: number;
        errorY?: number;
        shape?: TilemapShape;
        tileSet: TileSet;
        ySortCallback?: YSortCallback[];
    }

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    Properties

    eachTile?: (
        tileId: string | number,
        mapX: number,
        mapY: number,
    ) => undefined | void | ISpriteRenderOptions
    error?: number | Vec2
    errorX?: number
    errorY?: number
    shape?: TilemapShape
    tileSet: TileSet
    ySortCallback?: YSortCallback[]