rapid-render
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    Class GLShader

    Index

    Constructors

    Properties

    attributeLoc: Record<string, number> = {}
    program: WebGLProgram
    textureUnitNum: number = 0
    uniformLoc: Record<string, WebGLUniformLocation> = {}

    Methods

    • Set the uniform of this shader

      Parameters

      • uniform: Uniform
      • region: RenderRegion

      Returns void